File Name:
ONS-Maelstrom-NV.zip

Version:
1.0

Release Date: 
November 18, 2005

Map Title: 
Maelstrom: No Vehicles

Game type: 
Onslaught

Author: 
Hunter Wiebush

eMail: 
obitus@satx.rr.com

AIM: 
hjwiebush
________________________________________
Installation:
ONS-Maelstrom-NV.ut2 -> UT2004\Maps


System Requirements: 
Polys are average (normally about 90,000).  The lack of vehicles allowed me to be more liberal in detail in this version of Maelstrom.  While still cpu-intensive, this map runs faster than its vehicle-filled counterpart.


Description:
Maelstrom, reborn.  Maelstrom features 23 intermediate nodes between the two cores.  Each node constructs twice as fast as normal nodes, but are destroyed twice as fast as well.  This is a special edition of Maelstrom that has no vehicles, and is scaled down 20% in size.  ONS-Maelstrom-NV, like its big brother, is vastly different from any other onslaught map ever made.  NV takes this one step further, to all-infantry node warfare.  ***This map requires the ECE Bonus Pak!


Version History: 
v1.0 - initial release


Construction time: 
Designed alongside Maelstrom...


Known bugs:
None that I am apparent of.
Bots are thankfully much better in this version of Maelstrom.  There's still not a lot i can do about the innate behavior of them (not ever wanting to shoot nodes long distances, stop attacking nodes to attack each other, warp around to fill ammo all the time).  They are still fun to play against and learn the map, but both versions of Mael only truly show how different their brand of onslaught is with human players.


Credits:
Shambler - C0d3 H4x0R
Without him, this map would not be possible.  Shambler scripted the variable-health powernodes, as well as enemy vehicle-telefragging teleporters.

Everyone at Titan Internet for their ongoing beta-testing
(http://ut2004.titaninternet.co.uk/vbb/).
This includes but is not limited to:

Jezza101, Fluffy, BADman, Gorzakk, Piglet, Dr.Maniacal, djsilt, A_Spec, KoperniK, rhiridflaidd, Keith_C, la_rodent, Fusion, northstar, aethling, K0mbatan

Austin Pantuso & Brandon Crawford
My texas alligator lizards
My leopard gecko, Guido
Epic, of course
SNK, developer of Crystalis, the best NES game ever.
Anyone and everyone else I forgot

________________________________________
This map is copyrighted by Hunter Wiebush, 2005.
Authors may NOT use this level as a base for their own creations without my express consent.  Feel free to open it and poke around at will though, of course.

You are allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money only with my express written consent.  If anyone needs a professional level designer, contact me.

You MAY distribute this .ut2 through any electronic network (internet, local BBS etc.), provided you include this file and leave the archive intact.
________________________________________
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by GT Software, Inc. under license.  UNREAL and the UNREAL logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.